[PnP] Cure Potion

Wout Broere broere at powersandperils.org
Tue Mar 19 22:55:58 CET 2019


I would draw the line at the potential to heal at least 1 HP. It need to 
successfully heal 1 HP, because a failed healing spell counts towards 1 
attempt. But the potion/spell should be able to heal, not just negate a 
spell effect (like negate paralysis or something.)



On 19-03-19 20:51, Hsingai Altaica wrote:
> I believe the consensus last time was that it has to restore 1HP or it's 
> not healing. THat's my vote anyways.
> 
> --- It is with books as with the fire in our hearths; we go to a 
> neighbor to get the embers and light it when we return home, pass it on 
> to others, and it belongs to everyone.
> 
> 
> On Tuesday, March 19, 2019, 11:39:18 AM CDT, Scott Adams 
> <longshotgm at comcast.net> wrote:
> 
> 
> 
> So do you guys consider a Cure Poison Potion magical healing?
> For the healing # per day rule.
> 
> I think it would for a NMI that is magically enhanced and used to
> make the potion.
> 
> But let's say a unenhanced natural plant would not as it could be
> found in nature.
> 
> What do you guys sya?
> (new topic)  :)
> 
> 
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