[PnP] per Digest #151, No. 5 -re: experience for peaceful solutions

Thomas O. Magann Jr. tmagann at earthlink.net
Tue Oct 9 19:30:58 CEST 2018


Wouldn't expertise count as "Success Points"?

The game gives expertise for skill use. If the solution requires the use of any skills at all, even an untrained one, you're still learning. Even if you don't have training in the skill, you can earn points towards learning it. 

Once the skill is at Max, then you can convert to Combat or Magic experience which will give you some stat development points, which will increase the stats pertaining to the skill, which, in many cases, will increase the maximum, which puts you back to earning expertise...but it's already factored into the game. 

Award too may points too soon, stats max out, which means skill caps max out, which means the only place you can learn, any more, is combat and magic. 

It just seems to me that awarding more points just gets you to the very thing you are trying to avoid that much sooner: A lack of character improvement for solving problems, simply because no more improvement is possible after a certain point...except for spells and weapons. And those take 10 combat or magic experience levels just to be allowed to learn one more level.

Don't be in such a hurry to top out. :-)

-----Original Message-----
>From: Bessie Hadley <eleabess at sbcglobal.net>
>Sent: Oct 8, 2018 10:51 AM
>To: pnp at list.powersandperils.org
>Subject: [PnP] per Digest #151, No. 5 -re: experience for peaceful solutions
>
>If it's true that pnp provides no points for non-violent solutions (which I have kinda overlooked at this point), perhaps we could devise a small reward based on the importance of the situation solved. The GM could provide a system of experience points that would provide bonuses to Empathy & Eloquence, the factors in Influence Chance. After all, if one rolls lucky on IC, why not success points like combat points or magic points? 
>
>I'm just thinking aloud on this - I feel the universe groaning around me - lol.
>
>
>Bess L. Hadley 
>
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