From longshotgm at comcast.net Thu Feb 1 06:43:35 2018 From: longshotgm at comcast.net (Scott Adams) Date: Thu, 01 Feb 2018 00:43:35 -0500 Subject: [PnP] 'Normal' humans In-Reply-To: <0DFBE715-BAD2-463E-B0C0-57FA0491B144@comcast.net> References: <0DFBE715-BAD2-463E-B0C0-57FA0491B144@comcast.net> Message-ID: This is what I was thinking before you proposed x2. All npcs in any game are lower than pcs. Just rule #4 of the rpg rule book. :) For what I'd call uber npcs I use my pc generator. So make them pc class. But 95% of my ncps are book 4 quaity and use my npc generator. This goes back to idea normal humans old age was 40. We know some would make it twice that much so maybe those npcs would have x3 or x4 cons. So I suppose one could add a 'genetic' aspect. Using the same system as creature variatoin for npcs (more or less). I do like your data analysis. Good work. The idea of these Enl npcs def makes them weak. It would mean 90% of MUS ie npcs are wimps. I mean they'd only be able to cast what 5-6 spells before tapped out. Thus again for my MUS I use pc class. For grunts and mostly anything else book 4. At 08:34 PM 1/30/2018, you wrote: >In Book 4, stats are given for 'normal' humans. The numbers listed >for S, St, D & A for men and women are 'avarage' 2d10 rolls of 11+/- >the mods for their race. These are then given no multiplier other >than 1 (as opposed to a minimum 1.5 for characters). Now, I have no >problem with the low multiplier...except that it doesn't work with >the Constitution and still come up with a correct HPV if using >(S+St+C)/4 (RU). The reason why I say that is that for male humans, >if the Constitution is only multiplied by '1', then the man would >have a HPV=(14+11+11)/4=36/4=9. Women would be HPV=(11+12+12)/4=35/4=9. > >Now, this makes normal humans pretty weak...but that's not all... > >Consider the EnL of both humans. The book calls for EnL=35 for both >men and women, but if the multipliers are all '1', then the male >would have an EnL of only 22, and the woman only 25. > >So...in order to make the numbers make sense, I would propose that >the multiplier for the Constitution of normal humans be changed to >'2'. What would this do? > >Male humans would have a HPV of 12 instead of 10, and an EnL of 33. >Female humans would have a HPV of 12, and an EnL of 37. > >This way it keeps the calcs the same, but doesn't make them much >different than they are in Book 4. > >My 2BB. > >Dave > >Sent from my iPad > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp From longshotgm at comcast.net Thu Feb 1 06:43:45 2018 From: longshotgm at comcast.net (Scott Adams) Date: Thu, 01 Feb 2018 00:43:45 -0500 Subject: [PnP] Normal humans for P&P In-Reply-To: References: Message-ID: Did you publish it here back in teh '90s? if so I may have a copy on my pnp computer. I can look if I can figure out keywords to it. At 01:07 PM 1/31/2018, you wrote: >It has been decades, but I made up 'normal >humans' using a system I devised that used >either 1D3* or average dice (2,3,3,4,4,5), I >forget which. I have it written down somewhere. >If there is enough interest I can work on going >thru my old gaming paperwork to try and find it. > >? ? ? Alex K >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp From bchoinski at verizon.net Thu Feb 1 12:20:30 2018 From: bchoinski at verizon.net (Burton Choinski) Date: Thu, 1 Feb 2018 06:20:30 -0500 Subject: [PnP] 'Normal' humans In-Reply-To: References: <0DFBE715-BAD2-463E-B0C0-57FA0491B144@comcast.net> Message-ID: <3663F9AB-6766-4DE1-8C3C-E7AE88837149@verizon.net> I think my ?Dogs of War? submission had something like that, with basic civilians, militia, and various flavors of warriors. -------------------------------------------------------------------------------- Burton Choinski bchoinski at verizon.net > On Feb 1, 2018, at 12:43 AM, Scott Adams wrote: > > > This is what I was thinking before you proposed x2. All npcs in any game are lower than pcs. Just rule #4 of the rpg rule book. :) > For what I'd call uber npcs I use my pc generator. So make them pc class. But 95% of my ncps are book 4 quaity and use my npc generator. This goes back to idea normal humans old age was 40. > We know some would make it twice that much so maybe those npcs would have x3 or x4 cons. > So I suppose one could add a 'genetic' aspect. Using the same system as creature variatoin for npcs (more or less). > > I do like your data analysis. Good work. > The idea of these Enl npcs def makes them weak. It would mean 90% of MUS ie npcs are wimps. > I mean they'd only be able to cast what 5-6 spells before tapped out. > Thus again for my MUS I use pc class. For grunts and mostly anything else book 4. > > > At 08:34 PM 1/30/2018, you wrote: >> In Book 4, stats are given for 'normal' humans. The numbers listed for S, St, D & A for men and women are 'avarage' 2d10 rolls of 11+/- the mods for their race. These are then given no multiplier other than 1 (as opposed to a minimum 1.5 for characters). Now, I have no problem with the low multiplier...except that it doesn't work with the Constitution and still come up with a correct HPV if using (S+St+C)/4 (RU). The reason why I say that is that for male humans, if the Constitution is only multiplied by '1', then the man would have a HPV=(14+11+11)/4=36/4=9. Women would be HPV=(11+12+12)/4=35/4=9. >> >> Now, this makes normal humans pretty weak...but that's not all... >> >> Consider the EnL of both humans. The book calls for EnL=35 for both men and women, but if the multipliers are all '1', then the male would have an EnL of only 22, and the woman only 25. >> >> So...in order to make the numbers make sense, I would propose that the multiplier for the Constitution of normal humans be changed to '2'. What would this do? >> >> Male humans would have a HPV of 12 instead of 10, and an EnL of 33. >> Female humans would have a HPV of 12, and an EnL of 37. >> >> This way it keeps the calcs the same, but doesn't make them much different than they are in Book 4. >> >> My 2BB. >> >> Dave >> >> Sent from my iPad >> >> _______________________________________________ >> pnp mailing list >> pnp at list.powersandperils.org >> http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > > > _______________________________________________ > pnp mailing list > pnp at list.powersandperils.org > http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp -------------- next part -------------- An HTML attachment was scrubbed... URL: From longshotgm at comcast.net Thu Feb 1 23:00:12 2018 From: longshotgm at comcast.net (Scott Adams) Date: Thu, 01 Feb 2018 17:00:12 -0500 Subject: [PnP] 'Normal' humans In-Reply-To: <3663F9AB-6766-4DE1-8C3C-E7AE88837149@verizon.net> References: <0DFBE715-BAD2-463E-B0C0-57FA0491B144@comcast.net> <3663F9AB-6766-4DE1-8C3C-E7AE88837149@verizon.net> Message-ID: Yes an impressive document. I wlil use it for mass combat and such. Still have a Elf vs Fort Affea (sp?) Climan battle one of these days to do. At 06:20 AM 2/1/2018, you wrote: >I think my ???Dogs of War??? submission had >something like that, with basic civilians, >militia, and various flavors of warriors. > >-------------------------------------------------------------------------------- >Burton Choinski >bchoinski at verizon.net > > > > >>On Feb 1, 2018, at 12:43 AM, Scott Adams >><longshotgm at comcast.net> wrote: >> >> >>This is what I was thinking before you proposed >>x2. All npcs in any game are lower than >>pcs. Just rule #4 of the rpg rule book. :) >>For what I'd call uber npcs I use my pc >>generator. So make them pc class. But 95% of >>my ncps are book 4 quaity and use my npc >>generator. This goes back to idea normal humans old age was 40. >>We know some would make it twice that much so >>maybe those npcs would have x3 or x4 cons. >>So I suppose one could add a 'genetic' >>aspect. Using the same system as creature variatoin for npcs (more or less). >> >>I do like your data analysis. Good work. >>The idea of these Enl npcs def makes them >>weak. It would mean 90% of MUS ie npcs are wimps. >>I mean they'd only be able to cast what 5-6 spells before tapped out. >>Thus again for my MUS I use pc class. For >>grunts and mostly anything else book 4. >> >> >>At 08:34 PM 1/30/2018, you wrote: >>>In Book 4, stats are given for 'normal' >>>humans. The numbers listed for S, St, D & A >>>for men and women are 'avarage' 2d10 rolls of >>>11+/- the mods for their race. These are then >>>given no multiplier other than 1 (as opposed >>>to a minimum 1.5 for characters). Now, I have >>>no problem with the low multiplier...except >>>that it doesn't work with the Constitution and >>>still come up with a correct HPV if using >>>(S+St+C)/4 (RU). The reason why I say that is >>>that for male humans, if the Constitution is >>>only multiplied by '1', then the man would >>>have a HPV=(14+11+11)/4=36/4=9. Women would be HPV=(11+12+12)/4=35/4=9. >>> >>>Now, this makes normal humans pretty weak...but that's not all... >>> >>>Consider the EnL of both humans. The book >>>calls for EnL=35 for both men and women, but >>>if the multipliers are all '1', then the male >>>would have an EnL of only 22, and the woman only 25. >>> >>>So...in order to make the numbers make sense, >>>I would propose that the multiplier for the >>>Constitution of normal humans be changed to '2'. What would this do? >>> >>>Male humans would have a HPV of 12 instead of 10, and an EnL of 33. >>>Female humans would have a HPV of 12, and an EnL of 37. >>> >>>This way it keeps the calcs the same, but >>>doesn't make them much different than they are in Book 4. >>> >>>My 2BB. >>> >>>Dave >>> >>>Sent from my iPad >>> >>>_______________________________________________ >>>pnp mailing list >>>pnp at list.powersandperils.org >>>http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp >> >> >>_______________________________________________ >>pnp mailing list >>pnp at list.powersandperils.org >>http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp > >_______________________________________________ >pnp mailing list >pnp at list.powersandperils.org >http://www.powersandperils.org/cgi-bin/mailman/listinfo/pnp -------------- next part -------------- An HTML attachment was scrubbed... URL: