[PnP] Elf Hiding

Burton Choinski bchoinski at verizon.net
Sat Aug 19 23:29:22 CEST 2017


I believe I did, would have to check Wout’s site.

My skill variant page had stealth, but no mention of a notice skill.

Stealth		15		NEL x 6		(A + Em)/10 + StB

I would probably have Notice as:

Notice		15		NEL x 6		(I + Em)/10 + CB


The CB is due to the presumption that a healthier person has clearer senses.

These skills, as noted, does make a high Em elf pretty good for his max skill.  An elf in the Forest would gain an additional Em/10 to their skill.


--------------------------------------------------------------------------------
Burton Choinski
bchoinski at verizon.net




> On Aug 18, 2017, at 8:50 PM, Scott Adams <longshotgm at comcast.net> wrote:
> 
> 
> Glad to see you back around.
> This does add a bit more flair and edge to the elves over a hunter in cmamo.
> Will think on this.
> Didn't you do a STealth skill in your old New Skilsl stuff you did years ago?  My rules are on old pc whcih is off so can't
> check.
> 
> 
> At 08:06 PM 8/17/2017, you wrote:
>> I think when I was running my P&P world using a home-brew system, they way I played it is that the Elf’s Empathy added to their stealth. We viewed it as as sort of like the Forest “Helped” the elf hide, by drooping branches, tightening up bushes, leaves flashing out so as to provide more cover, etc.  Thus the use of Empathy
>> 
>> Now P&P core does not have stealth, or a corresponding notice skill. One could assume that “Stealth” is a skill that everyone has, and is basically Agility for any task roles (multiplied by the difficulty modifier), and the noticing of a stealthy target is based on Int (perception, knowing what to look for).  In this case, an elf in the forest adds Empathy to both their Agility to be sneaky, AND their Int when looking for sneaking targets (the forest helps there as well, by rustling branches, etc).
>> 
>> If people have added an actual Stealth and Notice skill, add Empathy if it is an “or 80” skill or Em/5 for normal skills.
>> --------------------------------------------------------------------------------
>> Burton Choinski
>> bchoinski at verizon.net <mailto:bchoinski at verizon.net>
>> 
>> 
>> 
>> 
>>> On Aug 17, 2017, at 7:41 PM, Thomas O. Magann Jr. <tmagann at earthlink.net <mailto:tmagann at earthlink.net>> wrote:
>>> 
>>> Folks, while in some game systems Elves are magically invisible in forests, in most they just have the same Stealth Skills any human might. The question is: How good is the elf at hiding?
>>> 
>>> Or, to answer the original question: With my eyes, if they're young, or With a Detect Hidden Spell, if they're old. 
>>> 
>>> In P&P they may not be invisible. It depends, like so much, on their stats, which are experienced based. An average Elf, starting out, only have about a 22% chance of going unnoticed. 
>>> 
>>> Don't give them too much credit. By the time your characters are dealing with the older ones, either you're skilled(and older, yourself) or you're in deep mulch.
>>> 
>>> Also, simply because their ability IS magical, they may be sloppy. Branches force out of true, foot prints on the ground, etc. All the things Stealth wouldn't leave, invisibility does.
>>> 
>>> Look for the things they forget to conceal, because they assume you can't see them, so why bother?
>>> 
>>> -----Original Message-----
>>>> From: Scott Adams <longshotgm at comcast.net <mailto:longshotgm at comcast.net> >
>>>> Sent: Aug 17, 2017 4:22 PM
>>>> To: pnp at list.powersandperils.org <mailto:pnp at list.powersandperils.org>
>>>> Subject: [PnP] Elf Hiding
>>>> 
>>>> 
>>>> 
>>>>> You don't see an Elf Hiding in the Forest.  They are real good at 
>>>> that kind of stuff.
>>>>> ;)
>>>>> Tom
>>>> 
>>>> YEah but it seems way too arbitary.  So if a Elf is 2 feet away in 
>>>> front of you you just don't see him? Just too easy.
>>>> The rules elaborate details but it seems a weird thing.  So Elf and 
>>>> Hunter compete to hide.
>>>> They should have good skills.  But this elf hiding thing seems like 
>>>> almost a automatic
>>>> than a chance.
>>>> 
>>>> Mechanically at least.
>>>> I understand the basic idea.
>>>> 
>>>> Just think the rule on this could be tweaked.  I never got to 
>>>> thinking on it till recently.
>>>> Was curious if folks tweaked this skill/rule/mechanic.
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
>>>> 
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