[PnP] A digging we go!

Burton Choinski bchoinski at comcast.net
Fri Dec 14 04:58:24 CET 2007


MR17 is the mule up to it's carry ability, not overloading (per book 1  
and 3).

I grant that it had better be some sweet deal to get them to do the  
task.

On Dec 13, 2007, at 6:43 PM, Sylverrs_ dragon wrote:

> Think MR17 is too high for mules pulling a loaded wagon or carrying  
> packs. Would put it in the 10-12 range.
> As to the elementals, neither is the best choice for the task. Need  
> to deals with Gnomes for earth moving and construction. Unless the  
> offer was something spectacular, would probably insult a Son of  
> Gaea. As to living earth, they aren't geared for such at all. Call  
> them to kill something or destroy, I'd say.
>
>
> > From: bchoinski at comcast.net
> > To: pnp at abroere.xs4all.nl
> > Date: Thu, 13 Dec 2007 18:07:43 -0500
> > Subject: [PnP] A digging we go!
> >
> > I'm currently involved with revamping my Construction rules (my
> > Legends players are starting to build up their inn and will  
> eventually
> > be constructing their keep off in the western mountains.
> >
> > Playing around with some assumptions (Drover pay 15CC/month, 5 mule
> > team carrying drover and 920# of material, MR17 for team, need to  
> save
> > for replacements costs of each mule every 2 years, 3CC for 60FP of
> > grain and forage, mules need 7FP each) one finds that transport is
> > friggen expensive. Buy local guys:
> >
> > Porters: Using a porter, 1 ton of material can be moved on hex in 60
> > days and cost 20CC. Obviously, more porters will reduce the time,  
> but
> > never less than 1day.
> >
> > Ox Cart: Pair of oxen pulling a wagon, one teamster. Takes 4 days  
> for
> > a ton of cargo and costs 10CC per hex. Again, more carts can be  
> added
> > but cannot reduce below 1 day. Carts can be used to carry objects
> > over 200# (unlike porters and mule trains)
> >
> > Mule train: 1 drover and 5 mules, takes 3 days an 8CC per ton of
> > material per hex.
> >
> > Boats: I still have to go over Scott's rules and figure this out,  
> but
> > it should be way cheaper per ton.
> >
> >
> > The above just for your amusement.
> >
> >
> > Now, for Richard (and others): How much soil could your average  
> Living
> > Earth dig per phase (for excavation)? How much for a Son of Gea?
> >
> >
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