[PnP] Navigation Woes

Choinski, Burton Burton.Choinski at matrixone.com
Sun Oct 1 05:13:32 CEST 2006

That's why the "off-course" is only one angle away (not 180 degrees).

When I tried it tonight it seemed to work pretty easily.

-----Original Message-----
From: pnp-bounces at abroere.xs4all.nl on behalf of Scott Adams
Sent: Fri 9/29/2006 11:08 PM
To: The Powers and Perils Mailing List
Subject: Re: [PnP] Navigation Woes
At 07:49 AM 9/29/06, you wrote:
>The attached file is a first attempt of mine to bring some "bite" back into the game for those players who don't bother to get the Navigation skill, yet insist on constant cross-country treks.
Hrm.  I seem to have no pdf.  Maybe it went somewhere else.  I'll have to check tomorrow.  I tend to get so busy doing the travel and encounters and such that getting lost is just hardly done.  Usually you point somewhere North they'll go north.  Little chance of them going south after 24 hours (assuming the sun is seen).  I also had some new spells and skills to help out with land location and travel.  

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