[PnP] Hello and a question

Scott Adams longshot at darktech.org
Sat Jul 29 05:21:36 CEST 2006


>
>I mean Richard Snider's writing is in a highly restricted code[1]. 
>That plus the amnemonic way the rules are layed out.  It's just not set
>up well for teaching newbies the game.  
>
>It's sad but not surprising that AH killed P&P and it now lays in
>obscurity.  Thou thankfully not as obscure as
>_World_Action_and_Adventure_, anyone remember that game?


Depends on the GM I guess.  I've run the game for over 2 decades and no problems in teaching newbies.  Most of my newbies were well
experienced in gaming.  Those that weren't like at Conventions I ran games in learned in just about 20 min with a good GM anything is possible.  If you throw them teh books and say "here...learn it" then yeah they'll get confused.  But if you walk them through examples its clear as glass.








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