[PnP] PNP Sea/Water Tech

Scott Adams longshot at darktech.org
Fri Jul 28 04:44:34 CEST 2006


   * Creature / Culture Sea Based Technology

       Based on data from the creature and animal material the following
     are possible situations that each creature or race could have for
     their use.  This is only a guideline and can be expanded or ignored
     entirely.  The bottom of the file has special site information
     on special Perilous Land sites.

     1.  Asrai

         These creatures are water based and never leave the water or
     they will die.  As such the Referee could design water based
     technology for them.  They have to live somewhere.  So dwellings or
     lairs could have some structure to them.  Maybe a area where they
     can live half in and half out the water or a cave with dwelling
     materials in it like food and light.  They may have need to carry
     and transport heavy items from place to place.  So maybe the
     Referee could define a underwater cargo box that can drift down
     the water without being seen.

     2.  Asaghi
     
         Asaghi are highly intelligent creatures.  As such they may
     be called to the Middle World to perform tasks.  In these tasks
     they may need use of water craft.  They may either create a quick
     raft or boat or use a supplied one based on their intelligence. 

     3.  Baobhan

         These creatures are smart enough INT 5 and 6 that they could
     fashion rudimentary technology.  This may include a small low tech
     raft or small boat if needed.  It is possible they may create this
     technology in service to something else or from desperate need.

     4.  Besamar 

         These gentle and joyful people are intelligent and will help
     others if they can.  In that regard some may need to use water to
     move from place to place or obtain items from distant places.  As
     such there is no reason they could create or use already created
     boats.

     5.  Border Redcap 

         While these creatures may have the basic intelligence to use
     small rafts or water sleds they tend not to.  However, if needs
     arise where they have to transport large kills from one place to
     another they could use water technology like rope and logs to
     drag the body down the water.  The referee could even allow them
     to make small rafts for this purpose.

     6.  Centaur

         Centaur are not known to make use of water for their daily
     lives other than for drinking.  But during times of war to move
     large groups of them and supplies brilliant centaurs could create
     small boats for this purpose.  But this is more rare than common.

     7.  Cuca Queen

         While the Cuca may not be smart enough the Queen certainly is
     to utilize water based technology.  For a specific reason or
     purpose she may use a boat or board another boat for her task
     until it is complete.

     8.  Daoine Sidhe

         These Sidhe are highly intelligent and very old in knowledge.
     As such there is good reason they may have created boats or in
     some cases ships if the need is there.  They could easily have
     obtained the information or perfected it.

     9.  Dwarf

         It is certainly easy to find a Dwarf board a human ship or
     boat.  So the step to them creating their own boats or ships
     it not hard to believe.  Most by nature would not but there may
     be a few in need of transporting materials or other dwarfs from
     one place to another.  
         On the other hand some say Dwarfs would not make a boat at
     all as their love for water is gone from their world*.

     10. Edali

         These are akin to the Dwarf.  But they have a special ability
     for the mechanical arts among other skill areas.  This knowledge
     may allow them to create boats or small ships.  This ability
     may also serve to help in technology on ships and boats for other
     races like humans.

     11. Elefan 

         They have the intelligence for manufacture of some water
     based technology.  The referee could certainly allow river boats
     since they live on an island.  If things are really needed alight
     ocean going ship.  But river craft of a small nature could not
     be unheard of helping to get resources from the mainland.

     12. Elf

         The Elves are like Dwarves.  They can easily be seen on boats
     and ships.  While they are known more as forest folk they could
     make water craft like river boats or even in some cases ocean
     going ships (if they have a need for them).
         There are stories and secrets the elite keep.  They know of
     a group of Sea Elves* that live in hidden islands far west of the
     island where Utgard's children dwell.  They are a forgotten group
     mentioned by few Elves on the mainland.  The result of friction
     that dates back to Armageddon.   The ships these elves possess
     are sleek warships that are the equal of anything on the water.
     Most are sailing craft. A few of the largest are oar driven with
     human slaves used to power them. Such craft are used for cargo
     and, when needed, to move large numbers of people.

     13. Faerry

         While the Faerry are skittish around water they may be seen
     on craft like the Elf and Dwarf.  There may be times when the
     Faerry require long travel.  To do this creation of boats or
     even ships may be needed.  But this is more rare than common.
         Faerry tend to use boats at Avalon*.  They are pleasure craft
     only. The types are fancy barges, elegant rafts and beautiful
     sailboats. They do not take such craft off of the lake that
     Avalon is built next to.

     14. Fata Shen

         These beings may need boats for the service they have to
     perform.  Being humans or Elves there is no reason they could
     use other boats or ships as transport as well.

     15. Goblins

         Elite and King Goblins may have need of small boats for times
     of war.  These war craft are used to ferry warriors from place to
     place.  Other than war though Goblins tend to avoid water based
     technology.

     16. Gwydi

         These beings in their service to their god may have need to
     use water craft like boats (or small ships).  They have the
     intelligence to use or manufacture them.

     17. Hobgoblin

         These are akin to the Goblins in their use of boats.  In
     times of war they may make war barges or boats.

     18. Leon       

         These creatures are intelligent and can breath water and
     air.  Their magical powers also help in water environments.
     These creatures may not use boats but they could use some form
     of technology to help them in the water.  This may be as basic
     as a log in the river to cross or a series of logs used as a
     small but unsteady raft.

     19. Master

         These powerful beings would certainly have the skills and
     knowledge to make or board boats & ships.

     20. Mer People 

         While these creatures live in the water they would not have
     real need for boats or ships.  But they could have some form
     of water based technology.  Some ideas may be containers for
     prisoners or cargo to their lairs and hiding places.  They
     could utilize the environment like plant growth to form stealth
     devices to get closer to ships.

     21. Mir          

         Mir may be summoned for specific tasks.  These tasks may
     cause the Mir to employ water craft in some fashion.  They
     would have that intelligence if needed.

     22. Trold Folk

         Trold Folk are found in water based encounters and have been
     known to attack ships.  These creatures could have if their
     leaders deem it small boats for the capture of prisoners or cargo.
     These boats may have been captured themselves and not manufactured.

     23. Trolls 

         Trolls would not use or make boats or ships.  However, they
     may utilize water based technology.  They may create small rafts
     to move dead prey they have killed to their lairs.  These might
     be small from a log or two to a small raft tied by plan material.
     The Troll would have to be in need of such to make it.
     
     24. True Sidhe

         As with the creatures they share a name (Daoine and Baobhan)
     these intelligent creatures could use boats in some fashion or
     another.  

     * Material supplied by Richard Snider. 





   * Special Sites and Water Technology

       The Perilous Lands has special sites all over the globe.  The
     Referee can use the below as a suggestion to flesh out their
     own special sites.

     1. Kingdom of Mab

        This Kotothi kingdom has a Tower as its focus which is in
     a trackless swamp.  Because of this it is only natural this
     site may have 1 or 2 swamp or river craft to get forces from
     one place to another.

     2. The Haunt

        This site is full of ghosts from the ancient capital of
     the empire del'Nord.  the ocean is a short distance away.
     It could have a ghost ship that travels the seas as some
     form of protection for the city or tied to the haunt region.

     3. Temple of the Hills

        While the site itself may not have any water craft the
     nearby waters may have some relationship to it.  Some suggestions
     may be wrecks of ships that tell give clues or rumors on location
     of hidden caves with more del'Nord ships or wrecks.  Wrecks could
     give items that give clues as to the empire's demise.

     4. H'ss'r Mountain

        This L'p'nth religious site may have a special ship or river
     craft of its own.  This ship could serve some religious function
     or transport for its leaders.

     5. The Dark Lands

        There is no reason this land could have a fleet of ships and
     Boats for the nearby ocean.  The north sea may be too hostile
     but the eastern sea might contain this fleet.  These may include
     fishing, timber or even small warships.  

     6. The Island

        While its possible a Referee could allow the Giants to have
     a ship for fishing or such its unlikely.  However, there could
     be wrecks of ships or ships adrift from the giant attacks on
     them.  Maybe the Giants have slaves to do their fishing and
     thus there is a fishing ship that sails around the Island but
     can't go far out to sea to escape the Giants.







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