[PnP] Illusion Powers Spells

Scott Adams longshot at darktech.org
Fri Sep 24 03:34:00 CEST 2004


At 03:53 PM 9/23/04 -0400, you wrote:
>Comments on Illusion power suggestions.
>
>Richard
>
>B) New Illusion Power Spells
>Deceptive Creation
>The mage can create illusionary things, creatures, smells, sounds etc. The 
>spell is not capable of inflicting damage. It is automatically disbelieved 
>if it would in reality inflict damage. When the spell has been cast, the 
>creation can be maintained at a cost of 1 Mana Point per turn. Area affected 
>is the maximal size of the deceptive creation.
>     BMC           - 1
>     Range         - (EL+1) * 2" (center of radius)
>Duration      - (EL+1) * 2 phases
>Area effected - EL + 1" (radius)
>
>I can’t see much difference between this and what a magician can already do 
>with a Glamour spell. If needed, can rewrite that spell so it is easier to 
>see what its potentials are.

It seems that way but I guess its just a variant.  I think Mathis did these
.  I believe I noted the author after the spells.  These were on the
website when I grabbed for my files. 

>
>123) Tumble
>Tumble spells are cast on an area. Everyone in this area is affected. If the 
>spell succeeds, roll as for Active Illusion for every target in the area. If 
>the target believes the spell, he will be convinced the area around him 
>turns and moves and trapdoors open everywhere and he is falling. The target 
>is incapable of any action for the duration of the spell.
>     BMC           - 6
>     Range         - EL + 1" (center of radius)
>Area affected - EL + 1" (radius)
>Duration      - (EL+1) * 2 phases
>     Damage        - EL + 1 per phase
>
>I like it.
>

I could se eit useful in a doorway to some super treasure room as a
pernament spell....evil :)


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