[PnP] Sizing your stones

Scott Adams longshot at darktech.org
Sun Oct 17 06:04:27 CEST 2004


Woof...

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                                                          1       1
1234567890123456789012 AHP NAV MDV EnL CDF DTV  NWI    OCV     DCV      MR
Afanc                   16   1   5  25   3 -3    -3    6       4(10)    9(36) 
Ahuras
  Ahura                 25   2  16  75   6 -4*    0   11(17*)  7(12)   12(39)
  Amaliel               36   6  20 100   9 -6*    0   13(20*)  9(14)   12(40)
  Angels of Fury        30   3  24 100   8 -8*    0   11(17*)  6(13)   10(44)
  Hafaza                28   8  12 100   7 -7*    0    9(14*) 12       16
  Kerubim               48   4  24 150  13 -5*    0   17(25*)  9(16)   16(52)
  Maskela               20   6  28 100   6  0    +4    5       8(12)*  12(32)
  Vereghina             24   4   6  50   9 -9*   -5   11(17)*  7       18
Akhkharu
  Immortal Akhkharu     45  12  20 200  11  0    -7   18      12(19)   13(48)
  Lamia                 12   5  10  50   5  0    -4    9       7       12
  Vampire               12   7  15  80   6  0    -5   10       8(13)   12(36)
  Vampire Bat            2   0   1  12   1 -1     0    1       4(8)     2(24)
  Vampire Worm           2   0   0  10   1  0     0    1       2(3)     7(12)
Alal                    30   6  15 100   8  0     0   10(15)  11       30
Alfar                   15   0  *4 *10  *2 -3     0    3*      7*      13
Animals
  Antelope               7   0   1   5   1 -1     0    2       8       28
  Asp                    2   0   1   3   1  0     0    1       2        8
  Deer                  25   1   6  13   3 -5*   -3    8       4       16
  Boar                   8   0   2  10   1 -2    -4    3       5       18
  Camel                 28   0   4  16   3 -3    -2   10       6       24
  Cat                    4   0   2   5   1  0    +2    1       5       16
  Cliff Bear            32   2   5  18   4 -6*   -5   10       4       12
  Deer                  10   0   1   6   1 -2     0*   2       6       25 
  Desert Lion           20   1   4  12   3 -2    -3    5       5       20     
  Dog I (Domestic)       6   0   1   2   1 -2    +1    3       4       17
  Dog II (Domestic)      9   0   2   4   1 -2     0    3       4       20
  Dog III (Domestic)    10   0   3   6   1 -3    -1    4       5       18
  Donkey                 6   0   1   2   1 -1     0    2       4       18
  Draft Horse           25   0   2  14   3 -3*    0    8       4       20
  Eagle                 10   0   2  12   1 -2   0(-5)  3(6*)   1(6)     4(30)
  Falcon                 5   0   2   6   1  0   2(-3)  1(3)    2(9)     3(36)
  Goat                   6   0   1   2   1 -1  *0(-2)  2       5       20
  Hawk                   8   0   3  12   1 -1   1(-4)  2(4)    2(8)     4(32)
  Hyena                 12   0   2   6   2 -2     0    3       4       16
  Leopard               18   0   4  10   2 -2    -2    5       7       28
  Lion                  19   1   3  10   2 -4    -3    5       5       21
  Mule                  13   0   3   6   2 -2     0    5       4       17
  Ox                    28   1   3  16   3  0 *0(-4)  10       4       16
  Riding Horse I        14   0   1   6   2 -2     0    3       5       24
  Riding Horse II       15   0   2   8   2 -2     0    4       6       26
  Riding Horse III      17   0   2   8   2 -2     0    6       7       28
  Riding Horse IV       20   0   3  10   2 -3     0    6       9       32
  Swamp Buffalo         23   2   3  14   3 -3*  0(-2)  7       5       18
  Tiger                 24   0   5  15   3 -3    -5    6       6       24
  War Horse I           15   0   2   8   2 -2   0(-1)  4       5       21
  War Horse II          17   0   3  10   2 -3   0(-2)  6       5       23
  War Horse III         20   0   4  12   2 -3   0(-3)  6       6       26
  War Horse IV          24   0   5  15   3 -4  -1(-4)  7       7       28
  Waste Lion            24   4   9  28   4 -4*   -1    8       6       18
  Wild Cat               6   0   4   4   1 -1    -1    2       6       18
  Wild Dog               8   0   3   3   1 -2     0    3       4       18
  Wolf                  15   0   8  24   2 -3    -2    6       5       18
  Zehani Wolf           20   0  12  32   2 -3    -1    8       5       20
Asaghi                  15   2   8  60   5  0    +2    5       4       10
Asrai                   NA   0  10  18 *50 N/A   -7    1(5***) -(8)     -(24)
Athach                  70   1  10  20   7 -7*   +2   22       4       11
Baobhan  Sith            5   2   9  50   4 -5* 0(-4*)  4(8*)   6(10)    7(28)
Barquest                16   1  12  30   5 -2    -3    7       5       16
Beasts
  Corruption Beast      15   3  12 180   8  0    -5    3(6)*   3        8
  Beasts of Disorder    30   0  22 180  10  0     0    7(11*)  2        8
  Beasts of Fiery Hate  24  *2 #10 120   7  0    -4*  12(5)**  6(9)**  15***
  Beasts of Terror      20   1  12 120   7  0    -1    8(12)*  5       12
  Kekoni (Darkness)     40   8  30 200  14  0     0   13(26)*  5        4
Basilisk                 8   2   8  80   5  0    -6    2       3       10
Beithir                 35   2  12  28   7 -5*   -2   10       4(8)     9(30)
Bouba                   40   1   5  20   4  0    -2   12       2(5)     9(24)
Bush Warrior             6   2   1   2   2  0    +3    3       3       15
Cait Sith                5   0   4  20   3 -1    +1    1      16       48
Cait Sith (Clan Leader) 10   0   4  20   3 -1     0    3      16       48
Centaur                 20   0   4  12   3 -3    -2**  6       6       24
Chimearas                 
  Chimana               35   0  10  20   8 -5*  0/-3* 10       4(8)    12(32)
  Chimeara              40   2  12  25   7 -6* -1/-4* 11       6(8)    16(30)
Cu Sidhe                10   1   2   9   4 -1     0    3       5       20
Cu Sith                 18   0   6  10   5 -3    -1    6       9       28
Daeta A'miri             7   0   3   6   1 -2    +2    3      10       24
Dae'ta Koti             30   2   9   6   1 -2    -3   10       3        7
DAoine Sidhe            14   0  14  35   6 -2    -4*   3       6       12
Dark Serpent            26   2  15  60   8 -8*   -6    9       6       10
Dead                     9   2   3   0   1  0    +5*   2       3        9
Demons
  Decay                 15   2   8  50   6  0    +3    4(8)*   3(6)     8(24)
  Demon Steed           27   1   8  50   4 -4*   -4    9       9       32
  Disease               20   2  15  ** 4+CL 0     0    4       5(10)   12(40)
  Fiery Spirit          25   1  10 100   6  0    -3    7       3       10
  Herab Serapel          8   2  12  50   3  0    -8    4       3(8)     4(28)
  Heliophobic           18   0  10 100   6  0     0    6       8       12
  Hellhound             20   2  12  50   5 -6*   -2    8       9       27
  Nergali               24   6  12  50   3 -3*   -3    8(12)*  7(12)   12(36)
  Storm                 20   3  11 100   5  0    -4    7(14)*  6(13)   14(48)
  Storm Dragon          40   4  18 100   5 -6*   -5   13       4(12)   10(48)
  Subterranean          17   4   8  50   7  0    -2    9(14)*  5       13
  Terrestial            15   1   7  50   5  0     0    5(8)*   3(7)     9(30)
Dirailla-ta              6   0   3   4   1  0    +3    2       3       10
Dragons
  Dragon                75   6  25  80  12 -8*   -7   21       5(10)    8(32)
  Elder Dragon          88   6  30  90  14 -9*   -8   26       5(9)     7(28)
  Wyrm                 100   4  27  54  14 -5*  -10   32       2(5)    *4(16)
Dryad                    9   0   6   0   1 -2    +3    2       3       11
Dwarf                    8   0   4  20   1 -4    +2    2       2        9
Earth Eater             40   1*  8  24   4 -10*   0   11       1        8
Edimmu                  18   4  16  50   7  0          6(12)*  5(7)    12(24)
Edimmu (Corporal/Wight) 36   4  16  50  35  0         10(16)*  5(7)    12(24)
Elementals
  Air Elementals        15   0  10  20   4  0     0    6(12)*  7(14)   10(52)
  Earth Elemental       26   3  12* 24   6  0    -2    9***    4*      12
  Fire Elemental        26   0  12  36   6  0    -3    8**     4**     12
  Water Elemental       25   1  13  28   6  0     0    6*      5(12)    8(42)
Elf                      7   0   5  20   1 -2    +3    2       5       12
Endukuggu               40   2  24 150   8  0    -8   15       4(6)   *12(24)
Nindukuggu              30   4  15 100   6  0    -5   11       5(9)   *10(30)
Faerry                   5   0   8  30   1 -1    +4    1       5(9)     7(27)
Fay Hoses (Male)        22   2   6  18   3 -3    -2    9      11       36
Fay Horse (Female)      18   0  12  24   2 -2     0    7      17       60
Fire Snake              14   1   8  16   3 -3*   -3    3       4(6)     8(20)
Flaming Steed           26   2  16  32   6  0    -4    9       9(12)   28(44)
Gargoyle (Male)         16   2   3  15   2 -3*   -1    6       3(6)     9(24)
Gargoyle (Female)        9   1   2   6   1  0     0    3       2(4)     8(20)
Ghost                   NA  NA  10  30  NA NA    NA   NA      NA       11(20)
Giants
  Earth Giant           50   2  14  42   9 -5*   -2   16       4       12
  Fire Giant            56   1  16  48  10 -6*   -2   18       4       13
  Forest Giant          48   2  14  28   5 -5*   -2   15       3       12
  Frost Giant           60   2  17  51   9 -6*   -0   19       4       14
  Hill Giant            52   1   8  24   6 -5*   -2   18       2       12
  Mountain Giant        65   1  25  90  12 -7*   -3   21       3       14
  Storm Giant           55   1  22  75  10 -6*   -2   19       2       13
1234567890123456789012 AHP NAV MDV EnL CDF DTV  NWI    OCV     DCV     MR
Goblin                   6   0   2  10   1  -1   +1    2       3        9
Gorgon                  12   1   6  30   5  -3*   0    4       2(3)     9(15)
Great Ape (Male)        30   1   4  18   3  -4*  -4   10       3       12
Great Ape (Female)      12   0   3   3   2  -2*  -2    4       2       10
Great Serpent           50   3  20  60   9  -6*  -5   15       4        6
Great Spider            16   1   4  12   2  -6*  -6    8       2       10
Griffin                 24   1   7  14   3  -2   -1    7(11)*  4(8)    12(32)
Grundwergen             27   3   9  18   5  -5*  -7   10       4(7)    10(24) 
Hippogriff              18   0   3   8   2  -3    0    5       5(9)    20(36) 




Afanc                 20(+1)   15(+2)   16(+1)   22(+1)   NA  NA   5 Di Omn
Ahuras
  Ahura               15(+2)   80(+4)   40(+2)   40(+2)    1  NA   8   N/A
  Amaliel             60(+3)   35(+2)   30(+1)   40(+2)    2  NA   8   N/A
  Angels of Fury      70(+3)   50(+2)   20(+1)   32(+2)    2  NA   7   N/A
  Hafaza              40(+2)   20(+1)   40(+2)   40(+2)    2  NA   7   N/A
  Kerubim             80(+4)   60(+3)   35(+2)   20(+1)    3  NA   9   N/A
  Maskela             12       30(+1)   19(+1)   25(+1)    2  NA  10   N/A
  Vereghina           25(+1)  120(+5)   14       16(+1)    1  NA   3 Int Herb
Akhkharu
  Immortal Akhkhaur  130(+5)   90(+4)   30(+1)   40(+2)    2  NA   6 Noc Par
  Lamia               60(+3)   60(+3)   16(+1)   25(+1)   NA  NA   6 Noc Par
  Vampire             80(+4)   70(+3)   20(+1)   30(+1)   NA  NA   6 Noc Par
  Vampire Bat          1(-1)    8        6       60(+3)   NA  NA   2 Noc Par
  Vampire Worm         1(-1)    4(-1)    N/A      8       NA  NA   1 Noc Par
Alal                  38(+2)   10(15)   11       30(+1)    2  NA   5   N/A
Alfar                 15       10       34(+2)   48(+2)    1   1  13 Noc Omn
Animals
  Antelope             4(-1)   13       30(+1)   20(+1)   NA   9   2 Di Herb
  Asp                  2(-1)    8        N/A     10       NA   5   1 Noc Car
  Deer                30(+1)   35(+2)   10       14       NA  33   4 Di Omn
  Boar                 9       18(+1)    8       17(+1)   NA  14   2 Noc Herb
  Camel               32(+2)   50(+2)   12       10       NA  41   3 Di Herb
  Cat                  3(-1)    6       13       20(+1)   NA   5   3 Di Herb
  Cliff Bear          44(+2)   25(+1)    8        9       NA  35   4 Di Carn
  Deer                12       14       13       18(+1)   NA  13   2 Int Herb
  Desert Lion         30(+1)   12       14       17(+1)   NA  21   4 Noc Carn
  Dog I (Domestic)     8       20(+1)   10       12       MA  14   3 Di Carn
  Dog II (Domestic)   12       30(+1)   12       15       NA  21   3 Di Carn
  Dog III (Domestic)  16(+1)   24(+1)   13       18(+1)   NA  20   4 Di Carn
  Donkey              10       14       10       11       NA  12   3 Di Herb
  Draft horse         32(+2)   39(+2)   10       10       NA  36   2 Di Herb
  Eagle               20(+1)   12       10       14       NA  16   3 Di Carn
  Falcon               8       10       12       28(+1)   NA   9   3 Di Carn
  Goat                 6       15       14       17(+1)   NA  11   2 Di Herb
  Hawk                14       13       12       17(+1)   NA  14   3 Di Herb
  Hyena               13       15       14       15       NA  14   3 Noc Car*
  Leopard             27(+1)   11       15       20(+1)   NA  19   3 Int Carn
  Lion                20(+1)   10       12       14(+1)   NA  15   3 Di Carn
  Mule                22(+1)   25(+1)   10        9       NA  24   2 Di Herb
  Ox                  40(+2)   36(+2)    8        6       NA  38   1 Di Herb
  Riding Horse I      15       14       10       14       NA  15   2 Di Herb
  Riding Horse II     16(+1)   15       11       15       NA  16   2 Di Herb
  Riding Horse III    18(+1)   17(+1)   13       17(+1)   NA  18   2 Di Herb
  Riding Horse IV     21(+1)   18(+1)   16(+1)   20(+1)   NA  20   3 Di Herb
  Swamp Buffalo       30(+1)   26(+1)   10       10       NA  28   2 Di Herb
  Tiger               28(+1)   14       13       17(+1)   NA  21   3 Int Carn
  War Horse I         18(+1)   15        9       11       NA  17   2 Di Herb
  War Horse II        20(+1)   16(+1)   10       12       NA  18   2 Di Herb
  War Horse III       23(+1)   18(+1)   12       14       NA  21   3 Di Herb
  War Horse IV        27(+1)   21(+1)   15       17(+1)   NA  24   3 Di Herb
  Waste Lion          35(+2)   20(+1)   10       13       NA  28   4 Int Carn
  Wild Cat            10        9       18(+1)   20(+1)   NA  10   3 Noc Carn
  Wild Dog            10       25(+1)   11       14       NA  18   3 Di Carn
  Wolf                16(+1)   34(+2)   14       18(+1)   NA  25   4 Int Carn
  Zehani Wolf         24(+1)   53(+3)   12       15       NA  39   5 Noc Carn
Asaghi                20(+1)   16(+1)   16(+1)   11        1  NA   7   N/A
Asrai                  8       12       20(+1)   45(+2)   NA  NA   7 Noc Carn
Athach               125(+5)   60(+3)    4(-1)    5(-1)   NA  NA   4 Noc Carn
Baobhan Sith          35(+2)   20(+1)   18(+1)   36(+2)   NA  NA   6 Noc Pars
Barquest              33(+2)   25(+1)   12       20(+1)   NA  NA   6 Noc Carn
Beasts
  Corruption Beast    15       10       12       14        3  NA   9   N/A
  Beasts of Disorder  15       28(+1)    9       12        3  NA   6   N/A
  Beast of Fiery Hate 45       19(+1)   25(+1)   26(+1)*   2  NA   3   N/A
  Beasts of Terror    36(+2)   43(+2)   30(+1)   30(+1)    2  NA   4   N/A
  Kekoni (Darkness)   60(+3)   40(+2)   10        5(-1)    3  NA   6   N/A
Basilisk               8       12        9       10       NA  NA   1   N/A
Beithir               26(+1)   42(+2)   12       20(+1)   NA  NA   4 Int Carn
Bouba                 44(+2)   33(+2)   10       12       NA  39   3 Noc Omn
Bush Warrior           7       19(+1)   10       15       NA  65** 5 Noc Herb
Cait Sith              5(-1)    8       30(+1)  150(+5)   NA  74   6 Noc Carn
Cait Sith (Leader)    10       16(+1)   30(+1)  150(+5)   NA  74   7 Noc Carn
Centaur               18(+1)   20(+1)    9       16(+1)   NA  19  *5 Int Omn
Chimearas                 
  Chimana             38(+2)   24(+1)   12       20(+1)   NA  NA   6 Di Omn
  Chimeara            32(+2)   30(+1)   14       20(+1)   NA  NA   4 Noc Carn
Cu Sidhe              12       30(+1)   10       24(+1)   NA  21*  3 Noc Carn
Cu Sith               27(+1)   28(+1)   10       52(+3)   NA  23   5 Noc Carn
Daeta A'Miri          10       22(+1)   50(+2)   60(+3)   NA  16   3 Noc Carn
Dae'ta Koti           60(+3)   20(+1)   NA        8       NA  16   3 Int Carn
Daoine Sidhe          12       10       18(+1)   34(+2)    1  NA   8 Noc Omn
Dark Serpent          70(+3)   14       NA       55(+3)   NA  NA   4 Noc Carn
Dead                  14       13        8        8        1   0 **1   N/A
Demons
  Decay               10       18(+1)   10       10        1  NA   6   N/A
  Demon Steed         40(+2)   25(+1)   26(+1)   14        1  NA   2 Noc Carn
  Disease             15       10       12       20(+1)  1D3* NA   7   N/A
  Fiery Spirit        30(+1)   28(+1)   13       16(+1)    2  NA  *4   N/A
  Herab Serapel        9       35(+2)   11       30(+1)    1  NA   5   N/A
  Heliophobic         25(+1)   20(+1)   80(+4)   30(+1)    2  NA   9   N/A
  Hellhound           35(+2)   40(+2)   16(+1)   22(+1)   NA  NA  *3 Noc Carn
  Nergali             23(+2)   22(+1)   15       26(+1)    1  NA   6   N/A
  Storm               50(+2)   25(+1)   25(+1)   20(+1)    2  NA   7   N/A
  Storm Dragon        38(+2)   55(+3)   12       13        2  NA   7 Int Carn
  Subterranean        40(+2)   60(+3)   10       12        1  NA   7   N/A
  Terrestial          20(+1)   18(+1)   18(+1)   12        1  NA   5   N/A
Dirailla-ta           10        8       NA       20(+1)   NA  NA   1 Noc Carn
Dragons
  Dragon              80(+4)   32(+2)   11       12       NA  56  10 Di Carn
  Elder Dragon       110(+5)   60(+3)    8        6       NC  85   8 Noc Carn
  Wyrm               125(+5)   42(+2)   NA        4(-1)   NA  NA   6 Int Carn
Dryad                 11       12       11       12        1  20*  6 Noc Fruc
Dwarf                 12       14       10       12       NA  25   6 Noc Omn
Earth Eater           40(+2)   21(+1)   NA        5(-1)   NA  NA  NA Di Carn
Edimmu                20(+1)   22(+1)   10       14        1  NA   6   N/A
Edimmu (Corporal)     40(+2)   22(+1)   10       14        1  NA   6   N/A
Elementals
  Air Elemental       18(+1)   24(+1)   16(+1)   40(+2)    1  NA **V   N/A
  Earth Elemental     32(+2)   30(+1)   12       12        1  NA **V   N/A
  Fire Elemental      22(+1)   52(+3)   16(+1)    8        1  NA  *V   N/A
  Water Elemental     18(+1)   15       20(+1)   25(+1)   NA  NA **V   N/A
Elf                    8       10       16(+1)   26(+1)   NA  15   7 Noc Omn
Endukuggu             85(+4)   60(+3)    8        8        3  NA   4   N/A
Nindukuggu            50(+2)   55(+3)   10       17(+1)    2  NA   3   N/A
Faerry                 4(-1)    8       20(+1)   32(+2)   NA  15   7 Noc Omn
Fay Horse (Male)      24(+1)   60(+3)   20(+1)   25(+1)   NA  42   5 Noc Herb
Fay Horse (Female)    16(+1)   50(+2)   15      115(+5)    1  33   6 Noc Herb
Fire Snake             3*      12       NA       35(+2)   NA   8   5 Int Carn
                    |   S    |   St   |   D    |   A    | CL  HC INT   SS
Flaming Steed         36(+2)   20(+1)   25(+1)   10(+1)    1  28   4   N/A
Gargoyle (Male)       19(+1)   24(+1)   10        8       NA  NA   5 Noc Carn
Gargoyle (Female)      9       16(+1)   11        6       NA  NA   4 Noc Carn
Ghost                 NA       NA       NA       NA        1  NA   6   N/A
Giants
  Earth Giant        100(+4)   40(+2)    8        8       NA  NA   5 Noc Carn
  Fire Giant          90(+4)   50(+2)    9        6       NA  NA   7 Noc Omn
  Forest Giant        88(+4)   30(+1)    6        5(-1)   NA  NA   4 Int Carn
  Frost Giant        105(+4)   55(+3)    9        6       NA  NA   6 Int Omn
  Hill Giant          92(+4)   60(+3)    6        4(-1)   NA  NA   4 Di Carn
  Mountain Giant     150(+6)   45(+2)   10        6       NA  NA   8 Int Omn
  Storm Giant         96(+4)   78(+4)    5(-1)    8       NA  NA   7 Di Omn
Goblin                 6        8       13       16(+1)   NA  13   5 Noc Carn
Gorgon                12       18(+1)   12       14       NA  NA  *5   N/A
Great Ape (Male)      32(+3)   24(+1)   12        8       NA  NA   5 Int Carn
Great Ape (Female)     8       17(+1)   10       15       NA  NA   5 Int Carn
Great Serpent         75(+3)   33(+2)   NA        6       NA  NA   7 Noc Carn
Great Spider          28(+1)   80(+4)   10       13       NA  NA   9 Noc Carn
Griffin               18(+1)   20(+1)   12       25(+1)   NA  19   4 Di Carn
Grundwergen           40(+2)   45(+2)    9       18(+1)   NA  19   4 Noc Carn
Hippogriff            15       21(+1)   12       16(+1)   NA  18   3 Di Carn






                    |  Alignment                Number Found
Afanc                 None          1D6
Ahuras 
  Ahura               Law           1D3
  Amaiiel             Law           1D2
  Angels of Fury      Law           1D2*
  Hafaza              Law           1D2
  Kerubim             Law           1
  Maskela             Law           1
  Vereghina           Law           1D3
Akhkharu
  Immortal Akhkhaur   Chaos         1
  Lamia               Chaos         1
  Vampire             Chaos         1
  Vampire Bat         None          2D10
  Vampire Worm        None          2D6
Alal                  Chaos         1
Alfar                 Elder         1D3  - 40% 1D6+5 Elves & 1D10 Cu Sidh
Animals         
  Antelope            None          1-7 2D10   8-9 D100   10  1D2 *
  Asp                 None          1D6
  Deer                None          1-8 - 1   9-10 - 1D3** 
  Boar                None          1-7 - 2D6*   8-10 1D3
  Camel               None          1-5 1D6* 6-10 2D10**
  Cat                 None          1D3*
  Cliff Bear          None          1-8 - 1    9    - 1D2**   10 - 1D6+1***
  Deer                None          1-5 - 1    6-9  - 1D3** 10 - 2D6***
  Desert Lion         None          1-7 - 1D3  8-10 - 2D6+2*
  Dog I (Domestic)    None          1D6* (Pack on street)
  Dog II (Domestic)   None          1D10*: (For hunting & guard duty)
  Dog III (Domestic)  None          1D3** (Trained war dogs)
  Donkey              None          2D6*
  Eagle               None          1-6 - 1    7-9 - 1D2   10 - 1D3+2**
  Falcon              None          1-6 - 1    7-9 - 1D2   10 - 1D#+2*
  Goat                None          1-7 - 1    8-10- 1D10**
  Hawk                None          1-7 - 1    8-10- 1D3+2*
  Hyena               None          1-6 - 1D10**   7-10 - 2D6
  Leopard             None          1-8 - 1    9-10- 1D2+1*
  Lion                None          1-6 - 1    7-9 - 1D3+1   10 - 2D10+1
  Mule                None          1D3*
  Ox                  None          1D3*
  Riding Horse I      None          1-7 - 1D3  8-10 - 3D10*
  Riding Horse II     None          1-7 - 1D3  8-10 - 3D10* 
  Riding Horse III    None          1-7 - 1D3  8-10 - 3D10*
  Riding Horse IV     None          1-7 - 1D3  8-10 - 3D10*
  Swamp Buffalo       None          1-5 - 1D6  6-9  - 2D10**  10 - D100**
  Tiger               None          1-7 - 1    10   - 1D3+1*
  War Horse I         None          1-7 - 1D3  8-10 - 3D10*
  War Horse II        None          1-7 - 1D3  8-10 - 3D10* 
  War Horse III       None          1-7 - 1D3  8-10 - 3D10*
  War Horse IV        None          1-7 - 1D3  8-10 - 3D10*
  Waste Lion          Kotothi       1-8 - 1    9-10 - 1D3+2*
  Wild Cat            None          1-6 - 1    7-10 - 1D6+1*
  Wild Dog            None          1-7 - 2D6* 8-10 - 2D10**
  Wolf                None          1-8 - 2D6* 9-10 - 2D10**
  Zehani Wolf         Balance       1-9 - 1D3*   10 - 2D6**
Asaghi                Balance       1D3
Asrai                 Elder         2D6*
Athach                Kotothi       1D2*
Baobhan Sith          Kotothi       1D3*
Barquest              Elder         1D2*
Beasts
  Corruption Beast    Chaos         1D2*
  Beasts of Disorder  Chaos         1
  Beast of Fiery Hate Chaos         1D2
  Beasts of Terror    Chaos         1
  Kekoni (Darkness)   Chaos         1
Basilisk              Chaos         1
Beithir               Kotothi       1D2*
Bouba                 Elder         1D3*
Bush Warrior          Balance       2D10*
Cait Sith             Elder         1D6 (30% 1 Cat is leader)
Centaur               Elder         1D10
Chimearas                 
  Chimana             Balance       1D2
  Chimeara            Balance       1
Cu Sidhe              Kotothi       1D6+1
Cu Sith               Elder         1D6
Daeta A'Miri          Law           1D3+1
Dae'ta Koti           Kotothi       1-6=1 7-9=1D2 10=1D6+1 (Warren, all male)
Daoine Sidhe          Kotothi       1-5=1D3  6-9=1D10  10=2D10 (Castle)
Dark Serpent          Chaos         1
Dead                  Chaos         2D6
Demons
  Decay               Chaos         1D3*
  Demon Steed         Chaos         1D3
  Disease             Chaos         1D2*
  Fiery Spirit        Chaos         1
  Herab Serapel       Chaos         1D6
  Heliophobic         Chaos         1
  Hellhound           Chaos         1D3*
  Nergali             Chaos         1D6
  Storm               Chaos         1
  Storm Dragon        Chaos         1
  Subterranean        Chaos         1D2*
  Terrestial          Chaos         1D6
Dirailla-ta           Kotothi       1D6+1
Dragons
  Dragon              Varies        1
  Elder Dragon        Kotothi       1
  Wyrm                Chaos         1
Dryad                 Elder         1D6
Dwarf                 Elder         1-5 = 1D3    6-9 = 2D6   *
Earth Eater           Kotothi       1(1D3)**
Edimmu                Chaos         1D3
Elementals
  Air Elemental       Elder         1D3*L
  Earth Elemental     Elder         1D3*
  Fire Elemental      Elder         1D3*
  Water Elemental     Elder         1D3*
Elf                   Elder         1-5 = 1D6   6-9 2D10   *Castle
Endukuggu             Chaos         1D2*
Nindukuggu            Chaos         1D2*
Faerry                Elder         1-5=1D3*  6-9=2D10  10=D100*  (Palace)
Fay Horse (Male)      Elder         1-9 = 1 7-9=1D6*  10=210**
Fay Horse (Female)    Elder         1*
Fire Snake            Law           1D3***
Flaming Steed         Law           1**
Gargoyle (Male)       Chaos         1D6
Gargoyle (Female)     Chaos         1D3+1 per male
Ghost                 Chaos*        1-9 = 1    10 = 2D6**
Giants
  Earth Giant         Kotothi       1
  Fire Giant          Kotothi       1
  Forest Giant        Kotothi       1D2*
  Frost Giant         Kotothi       1
  Hill Giant          Kotothi       1D2*
  Mountain Giant      Kotothi       1
  Storm Giant         Kotothi       1
Goblin                Kotothi       1-6 = 2D10   7-9 = 3D10  10- 100* 
Gorgon                Kotothi       1D3*
Great Ape (Male)      Kotothi       1-5 = 1D3*   6-9 = 1D6+1 10- 2D6+2**
Great Ape (Female)    Kotothi       1D2 + 1 per male
Great Serpent         Kotothi       1D2*
Great Spider          Kotothi       1D6
Griffin               Chaos         1D6
Grundwergen           Kotothi       1D2*
Hippogriff            Chaos         2D6



 Notes:  Ahura          - OCV - () when fighting Chaos
         Amaliel        - OCV - () when fighting Chaos
         Angels of Fury - OCV - () vs. Chaos. Endukuggu & Nindukuggu
         Hafaza         - OCV - () fighting Kekoni and Dark's Serpents
         Kerubim        - OCV - () when fighting Chaos
         Maskela        - DCV - Double DCV against chaos attackers
         Vereghina      - OCV - () when tracks down and fights enemies
         All Akhkhaur   - See General Rules for more rules
         Alfar          - OCV/DCV - Add CEL to these values
                          CDF/MDV - Add MEL/2, rounded up, to these values
                          EnL     - Multiply this value by MEL+1
         Antelope         NF - If anything other than 1d2 then herd
                               encountered.  If 2d10 see DEER for sex
                               division, if d100 see Donkey.
         Deer             NF - If 1d3** encountered first is adult female
                               the others are immature cubs.  If cubs
                               reduce above stats by 50%, round up in their
                               favor (DTV -3, NWI -2).
         Boar             NF - 60% are piglets - reduce stats as for Bear
                               cubs all others are mature adults.
         Camel            NF - ** a Herd, sex division as for Donkey.
         Cliff Bear       NF - ** Breeding pair without cubs.
                               *** Breeding pair of 2 adults & cubs rest.
                                   Reduce as for Bear cub above (their
                                   stats).  Cubs are friendly while adults
                                   will be agreesive & protective of cubs.
         Deer             NWI- (-4) only used when males charge
                          NF - ** First is female rest are young reduce
                                   as for bear cubs
                               *** Rutting group 1 male & rest females.
                                   Male is protective against anyone 
                                   threatening his harem.
                                   NOTE - When single deer encountered
                                   2/3rds chance it is male.
         Desert Lion      NF - ** Are pride 10% adult males, 40% adult
                                  females (RU) & the rest are cubs (reduce
                                  stats as for bear cub).
         Donkey           NF - * When encountering a wild herd.  For domestic
                                 herds multiply number by 1d6,  20% males
                                 30% females and 50% young.  in males and
                                 females round down.  At least one adult
                                 female should be found in the herd.
         Draft Horse      NF - *  A single animal in city or elsewhere.
                               ** If for domestic herd sex parameters are
                                  as for Donkey. Reduce foal (young)
                                  members as for bear cubs.
         Eagle            NWI- * () used when he hits in a phase he is diving
                                  on target.
                               ** First 2 are adults rest are eggs or
                                  nestlings.
         Falcon           NF - * As for Eagle
         Goat             NWI- * () NWI when male hits on a charge
                               ** Herd, sex division and details as for
                                  Draft Horse
         Hawk             NF - * As for eagle
         Hyena            NF - ** A pack den 50% (RU) are pups, as
                                  specified for bear cubs.
                          SS - SS is Nocturnal Carnivore and Scavenger
         Leopard          NF - * First adult female others are cubs reduce
                                 as for bear cubs.
         Lion             NF -  * A pride, sex division as for Desert Lion.
         Ox               NF -  * () NWI applies when ox hits on a charge
                                  or tramples an enemy.
         Riding Horse 1-4 NF -  * A wild herd, no more than 10% (RU) are
                                  adult males.  Otherwise use parameters
                                  for donkey.
         Swamp Buffalo    NWI-  * () NWI used when hits on a charge
                          NF - ** Herds 10% (RD) males, 40% (RU) calves,
                                  remainder with at least one per herd is
                                  adult female.
         Tiger            NF -  * One is adult female rest are cubs reduce
                                  as for bear cubs.
         War Horse 1-4    NWI-  * NWI () applies for charges & tramples
         War Horse II     NWI-  * As for warhorse I.  Does not apply for
                                  untrained Steppe Horses.
         Waste Lion       NF  - * First 2 mature adult males.  Rest are
                                  cubs, reduce all stats but NAV as for
                                  bear cubs.
         Wild Cat         NF  - * First 2 are adults, rest are kitten
                                  (reduce as for bear cubs).
         Wild Dog         NF  - * Hunting pack all are adults.
                               ** Pack den 30% (RU) adults guarding pups.
                                  Rest are pups and reduce as for bear cubs.
         Wolf             NF  - * A hunting packs, all are adults.
                               ** 50% (RD) are adults rest are pups
                                  reduce as for bear cubs.
         Zehani Wolf      NF  -** Den, if 1-4 found they are pups, if 4+
                                  are found 20% (RU) are adults, remainder
                                  are pups (reduce as for bear cubs).
         Asrai            NF  - * if 12 rolled party spots Asrai castle at
                                  the bottom of the waterway they are near
                                  before the attack.
                          CFD - ** Per asrai that is killed player will
                                   receive 50 experience points and 10
                                   expertise points in the appropriate area.
                          OCV - *** when the target hit is surrounded by
                                   water, an OCV of 5 applies.  At all other
                                   times, the OCV is 1.
         Baobhan Sith         -  * Values in () apply when attacking
                                   fascinated targets.
         Corruption Beast OCV -  * When fighting Law aligned forces, or
                                   Humans OCV is 6.
         Disorder Beast   OCV -  * OCV is 11 vs. Law aligned forces.
         Fiery Hate Beast NAV -  * Values apply ehwn in physical form.
                          NWI -  * Values apply ehwn in physical form.
                            A -  * Values apply ehwn in physical form.
                          OCV - ** () values apply when not in physical form.
                          DCV - ** () values apply when not in physical form.
                           MR -*** When not in physical form, values x3.
                          MDV -  # When not in physical form, values x3.
         Beasts of Terror OCV -  * () OCV value applies when fighting in
                                   darkness or at night.
         Kekoni           OCV -  * The () OCV applies when the Kekoni are
                                   fighting in darkness or at night.  Other
                                   than that of its own creation.
         Bush Warrior      NF -  * If the village is found an additional
                                   3D10 Children are present.
                           HC - ** See Special on Bush Resin healing
         Centaur           INT-  * 5 normal and 7 for Brillant Centaurs
                           NWI- ** Applies to attacks by hooves only
                           NF -    If 10 is rolled Camp is found.
                                   with more: 25% Dryads 1D6
                                   50% Satyrs 1D3+1, 30% Humans 1D6
                                   If Dryads found then camp is sacred grove
                                   IF Sacred Grove x3 # of Centaurs found.
                                   plus 100% chance of strys, with double
                                   the number of humans & Satrys found.
         Chimana           NWI - * 0/-3/-1 applies to Human/Lion/Serpent
         Chimeara          NWI - * -1/-4/0 applies to Goat/Lion/Serpent 
         Cu Sidhe          HC  - * Only Kotothi Shamans can have these as
                                   servants
         Daoine Sidhe      NWI - * Applies only if fighting without weapons
         Dead              NWI - * Doesn't apply when fighting with weapon
                           INT -** Have no initiative unless controlled
         Decay Demon       OCV - * () applies when creatures are affected
                                   by the demons magical power.
         Disease Demon     EnL -** EnL equals 50 x CL.
         Fiery Spirit      INT - * The variation multiplier of strength
                                   should be multiplied times the intellect
                                   if the creature variation system is used.
                                   The larger the fire spirit is the smarter.
         Hellhound         INT - * 3(5) 3 Headed Form (Single Headed form)
         Nergali Demon     OCV - * () OCV applies to the person they fight
                                   that uses light or silver against it.
         Storm Demon       OCV - * Value applies when fighting non-chaos
                                   forces of the Storm or persons that
                                   can use Storm Powers.
         Subterranean      OCV - * The () OCV applies against Dwarves and
                                   other humanoid form races that spend
                                   an extensive amount of time underground.
         Terrestial Demon  OCV - * The () OCV applies against law-aligned
                                   forces & humans that they fail to
                                   possess and attack.
         Wyrm - Dragon     MR  - * () MR is for swimming.  They don't fly.
         Dryad             HC  - * A Dryad in her Sacred Grove has a healing
                                   chance of 60%.  A Hamadryad in her tree
                                   heals automatically.
         Dwarf             NF  - * Roll 1D10 a 1-6 a war band.  On a 7-10
                                   they are the main guardians to a entrance
                                   to a Dwarf city.  The population of the
                                   city will be TEN dwarfs per guardian
                                   that is encountered, i.e. if there are
                                   16 guardians there are 160 Dwarfs in
                                   the city.  In the Lower World double
                                   the number of dwarfs encountered, and
                                   the number of residents that are present.
         Earth Eater       NAV - * +1 to any damage scored on creature
                           NF  -** If the encounter occurs underground or
                                   in the Lower World 1D3 Earth Eaters found
         Edimmu            OCV - * () OCV applies when fighting against
                                   persons that attempt to use magic on
                                   them or persons that successfully resist
                                   a possession attempt.
         Elemental - Air   OCV - * () OCV Applies when elemental is in air.
                           INT -** Vries - Slyph 7/Wind 2/Cloud 1
         Elemental - Earth DCV - * OCV & MDV x2 when in contact with earth
                           INT -** Varies -   Gnome 7/ Living Earth 1/Son 5
                           OCV-*** In contact with earth OCV is 12
         Elemental - Fire  INT-  * Varies-Salamander 2/Volcanic 1/Fire Lord 6
                           OCV- ** OCV & DCV In contact with earth other
                                   than its substance - double the values
         Elemental - Water OCV-  * OCVx2 when in water
                           INT- ** Varies-Undine 6/Water Serpent 8/Beast 1
         Endukuggu         MR -  * () MR when flying, swimming, or passing
                                   through the earth.
         Nindukuggu        MR -  * As for Endukuggu
         Faerry            NF -  * Palace could include Cait and Cu Sith
         Fay Horse (Male)  NF -  * Breeding herd.  1 Male & others female
                                ** Herd of young.  1 Adult  male.
                                   30% (RU) adult females, rest foals.
                 (Female)  NF -  * 1 when summoned & applies to only female
         Fire Snake         S -  * Listed S when carries or tries to
                                   overpower an enemy.
                           NF -*** If 3 found, then clutch of eggs found.
                                   Each clutch has 2D6 eggs & guarded by
                                   double size female and 2 males.
         Flaming Steed     NF -  * In the Upper World the encounter is with
                                   ONE male with double AHP, OCV, S & St,
                                   2D6 females and 1 foal per female.
         Ghost      Alignment -  * In general, Ghosts are aligned with chaos
                                   due to the goddess that controls spirits
                                   of this type.  Their alignment no way
                                   restricts to hostile & inimical actions.
                                   The Referee should fit the actions of the
                                   Ghost to the situation.
                           NF - ** Ghost city of a mass murder or other area
                                   that is wrongly associated with the dead.
         Goblin            NF -  * A Clan village.  It will be located in a
                                   cave or a forest thicket.  Where possible,
                                   the important areas will be underground.
         Gorgon            INT-  * If Gorgon is sighted intellect is 6
         Great Ape (Male)  NF - ** Lair of ape clan.  1 Male, clan leader,
                                   will be larger than average size.
         Griffin           OCV-  * () OCV for when attacking any type of
                                   horse, excluding Demon Steeds & Flaming
                                   Steeds.


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