another P&P game (P&P #2)
KurgMail at YAHOO.COM
Wed Sep 12 07:32:11 CEST 2001
AK> Actually each should provide me with a 12-digit number to be used as the seed for a
AK> pseudo-random number generator...
Humminawha?? :) Whudduheck ya talkin bout? Splain please, Lucy!
AK> as well as race, sex and culture of their character.
Race: Studly, multi-faceted Human, as always!
Sex: Occasionally, twice on payday if there's a redhead in the
Culture: Counter. ;)
AK> Note that the adventure STARTS in Donara, just south of Caldo...
Yuck!!! Ah well, I can live with that, I suppose! But I gotta go and
learn all that yucky geography stuff, and cultures, etc.
AK> The first weapon skill chosen by the player MUST be one of the favored weapons
AK> listed for his culture...
Knowing virtually nothing about Perilous Lands (cuz I really thought
it was pretty bad) this could pose a problem. Oh, I've got it, and
read a little bit here and there, but I really hated the cultures.
Could I be just a straight, no modifiers, wanderer-type guy from
some far, distant land that even I don't know how to get back to? "I
come from across the sea...thataway, I think. Hey, it was a long
trip...why are you looking at me that way?" Y'know, a New Yorker in
Kansas! (which is exactly what I iz). :)
I'm a fightin, sneakin, long-haired halfbreed (think Scotch Gaelic
and Native American). I carry two hand-and-a-half swords strapped to
me back, I do a wee bit of skullduggery (but I'm a nice, honest
guy), and I prefer to avoid magic unless it can be used to my
benefit (I don't do spells). Oh yeah, I also just looove to play
practical jokes on my friends. <hehehehehehehehe>
Now how the hell do we do that number thingy?
Kurgan mailto:KurgMail at Yahoo.com
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