Belief of Illusions

Alex Koponen akoponen at MOSQUITONET.COM
Thu Jan 18 22:53:42 CET 2001


In my game I separate illusions into two primary catagories.
A) Holograms that might seem real, even be photographed, but are
insubstantial and cannot apply force to anything and can be walked through -
often w/o deestroying the image.
B) Hallucinations that are only real (or apparent) in the mind(s) of the
victim(s). These can convince the victim that he is taking damage or even
dying. However a skilled swordsman would probably realize something is wrong
his blade is not reacting to the (believed in) resistance like a blade ought
to. Might take awhile to realize that it is an illusion though.
    Combining either illusion with something solid or a force that feels
solid could vastly increase the realism of an illusion.

        Alex

----- Original Message -----
From: "Scott Adams" <longshot at DARKTECH.ORG>
To: <POWERS-AND-PERILS at geo000.CiTG.TUDelft.NL>
Sent: Thursday, January 18, 2001 11:57 AM
Subject: Belief of Illusions


> Heres oomething for the quiet list.
>
> Player bought this up to me...interesting question.
>
> How do you guys handle illusions in terms of being solid.  If you swing a
> sword
> at a illusion does
> it go through or stop?  I've always done it to where your brain
(especially if
> human the non
> humans might have a less firmness belief) believes it then it will stop at
the
> boundary of
> the illusion and thus your brain will tell your arm you hit something.
How do
> you guys do it?
>



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