Burton.Choinski at MATRIXONE.COM
Wed Apr 18 18:31:28 CEST 2001
In my most recent game I have used the correction that (Scott?) got from Mr.
Snider. This is the fact that the bow factor determined is the row on the
combat table used.
Granted, one can improve your ability to hit by increasing your bow skill.
Presumably targets can use their shields and shield skill to add to the
roll, if aware.
The problem comes with high-DCV creatures. Take two creatures, identical
in size. One with DCV 3, the other with DCV 15...is it reasonable to assume
that one can hit both with equal difficulty? Hell, if I'm joe peasant, OCV
2 I'll haul a bow around so I'm assured of a hit vs. high DCV characters.
What do you all do about this?
Principle Software Engineer, Quality Engineering
email: burton.choinski at matrixone.com
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